For the month of July I participated in a game design challenge: to create a game in one month. The theme for the challenge was 'Subversive Edutainment' - A game that either teaches something that maybe shouldn't be taught, or, teaches something entirely different from what it proposes to teach.
You can check out all the entries -Here-
I teamed up with Robert Seaton to make "How to Poop"
The interactive guide on the act of defecation!
Enjoy!
here are some screenshots:
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