mill from
Andrea Gerstmann on
Vimeo.
I've made a bunch of animated environment elements for Patrick the game. Since they are only decorative they really need to be efficient so they don't bog down the game. This water mill is only 6 frames,there are only 2 wave animations in the water, but I made different parts of the animation interchangeable so they can be randomized. I also threw in an NPC of Brent, he is going to have to duck if he want to go into that house.
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